Publication

We have collated design and research publications and uploaded them onto the Research Gate. Most of the publications are downloadable.


Journal article

Kang, H., Kim, C., & Yoon, J. (2024). Mitigating negative emotions in anxious attachment through an interactive product, International Journal of Design. 18(2), 17-35. Download.

Xue, H., Desmet, P.M.A., & Yoon, J. (2024). On the cultivation of designers’ emotional connoisseurship: A pedagogical initiative, She Ji: The Journal of Design, Economics, and Innovation. 10 (2), 143-168. Download.

Xue, H., Desmet, P.M.A., & Yoon, J. (2024). On the cultivation of designers’ emotional connoisseurship: A theoretical positioning, She Ji: The Journal of Design, Economics, and Innovation. 10 (1), 9-31. Download.

Kim, C., van Rompay, T., Yoon, J., & Ludden, G (2023). Morning forest or sunset beach? Understanding visual experiences of nature and the role of personal factors for relaxation through digital nature, International Journal of Human-Computer Interaction. Download

Faulk, J., & Yoon, J. (2023). Does practicing a diversity of savoring techniques help enhance happiness? A randomized-controlled trial of design-mediated well-being, Journal of Design Research. 21(2), 99-127. Download

Sung, k., Ku, L., Yoon, J., & Kim, C. (2023) Predictors of upcycling in the highly-industrialised West: A survey across three continents of Australia, Europe, and North America, Sustainability. 15(2), 1461. Download

Kowalski, M., & Yoon, J. (2022). I love it, I’ll never use it: Exploring factors of product attachment and their effects on sustainable product usage behaviors, International Journal of Design. 16(3), 37-57. Download

Yoon, J. and Kim, C. (2022) Positive emodiversity in human-product interactions and users’ subjective well-being, International Journal of Human-Computer Interaction.Download

Yoon, J., Li, S., & Yu, H. (2021). Design-mediated positive emotion regulation: The development of an interactive device that supports daily practice of positive mental time traveling, International Journal of Human-Computer Interaction. 1-15. Download

Yoon, J., Kim, C., & Kang, R. (2020). Positive user experience over product usage life cycle and the influence of demographic factors, International Journal of Design. 14(2). 85-102. Download

Yoon, J., Pohlmeyer, A. E., Desmet, P. M. A., & Kim, C. (2020). Designing for positive emotions: Issues and emerging research directions, The Design Journal, 1–21. Download

Ke, J., & Yoon, J. (2020). Design for breathtaking experiences: An exploration of design strategies to evoke awe in human-product interactions, Multimodal Technologies and Interactions. 4(4). 1-19. Download

Bernasconi, R., Nicolás, J., Yoon, J., & Peña, A. M., (2019) Editorial: Aesthetics of interaction, Diseña (15), 4-15. Download

 

Yoon, J., Pohlmeyer, A. E., & Desmet, P. M. A. (2018). EmotionPrism: The development of a design tool that communicates 25 pleasurable human-product interactions, Journal of Design Research, 15(3/4), 174-196. Download

Yoon, J., Pohlmeyer, A. E., & Desmet, P. M. A. (2016). When “feeling good” is not good enough: Seven key opportunities for emotional granularity in product development. International Journal of Design,10(3), 1–15. Download

Yoon, J., Desmet, P. M. A., & Pohlmeyer, A. E. (2016). Developing usage guidelines for a card-based design tool: A case of the positive emotional granularity cards. Archives of Design Research, 29(4), 5–14. Download

Yoon, J., Desmet, P. M. A., & van der Helm, A. (2012). Design for interest: Exploratory study on a distinct positive emotion in human-product interaction. International Journal of Design, 6(2), 67-80. Download

Peer-reviewed conference proceeding

Kowalski, M. & Yoon, J. (2024). Connecting sustainable and well-being-enhancing behaviors: Reflections through daily practices of young adults. DRS: Design Research Society, Boston, MA. Download

Shin, Y. & Yoon, J. (2023). Too many or too little: Investigating different decision-making experiences of maximizers and satisficers in human-computer interactions. ACM OzCHI Human Factors in Computing Systems, Wellington, NZ. Download

Park, Y., Kim, C., Yoon, J. (2022). Exploring the relationship between an emotional experience with everyday products and its contribution to people’s well-being and life satisfaction. In: Shuichi Fukuda (eds) Affective and Pleasurable Design. AHFE International Conference. vol 41. AHFE International, USA.

Faulk, J.D., Oluwadairo, O., & Yoon, J. (2022). Secret dance and bring light: Enhancing user autonomy through directional ambiguity in designing positive emotion regulation interventions. Design Research Society (DRS), Bilbao, ES. Download

Ghanem, M. & Yoon, J. (2022). Variapsody: Creating three interactive music listening experiences that use diversified positive emotion regulation strategies to promote subjective well-being. ACM CHI Late-Breaking Work on Human Factors in Computing Systems. New Orleans, LA, USA. Download

Kang, H., Kim, C. & Yoon, J. (2021). Exploring design opportunities for mitigating anxious attachment. The International Congress of International Association of Sciences of Design Research (IASDR), Hong Kong. Download

Shin, Y., Kim, C. & Yoon, J. (2021). Behavioral intervention technology in UX design: Conceptual review, synthesis, and research direction. The International Congress of International Association of Sciences of Design Research (IASDR), Hong Kong. Download

Shin, Y., Kim, C. & Yoon, J. (2021). Development of a scale to measure decision-making tendency in human-product interactions. The International Congress of International Association of Sciences of Design Research (IASDR), Hong Kong. Download

Shin, Y. & Yoon, J. (2021). Towards designing human-centered time management interfaces: The development of 14 UX design guidelines for time-related experiences in mobile HCI. MobileHCI Late-Breaking Work. ACM. Toulouse & Virtual, France. Download

Welgoss, B. & Yoon, J. (2021). It’s ugly. That’s why it works beautifully: An exploratory study using design strategies to violate aesthetic principles as means to influence usage behaviors. ACM DIS (Designing Interactive Systems). Download.

Li, S., Yu, H., & Yoon, J. (2020). PurPal: An Interactive Box that Up-regulates Positive Experiences in Consumption Behaviors. ACM CHI Late-Breaking Work on Human Factors in Computing Systems (CHI LBW). Honolulu, HI, USA. Download

Faulk, J.D., Dewey, C., Oluwadairo, O., Aguiar, C., & Yoon, J. (2020). Future Memories: A Case Study for Design-Mediated User Well-Being. Architecture Media Politics Society (AMPS), Tallahassee, FL, USA. Download

Xu, T., Dewey, C., Vira, A., Aguiar, C., & Yoon, J. (2019). Erglove: An ergonomic solution for wrist injury prevention. The International Congress of International Association of Sciences of Design Research (IASDR), Manchester, the United Kingdom. Download

Park, Y., Yoon, J., Yoon, J., & Kim, C. (2019). Creativity and design method in idea generation: The comparison between intuitive approach vs structured approach. The International Congress of International Association of Sciences of Design Research (IASDR), Manchester, the United Kingdom. Download

Cho, K., Kim, C., Ma, S., & Yoon, J. (2019). Design considerations for play experience in children’s hospital: From perspectives of child inpatients, parents, nurses and hospital service experts. The International Congress of International Association of Sciences of Design Research (IASDR), Manchester, the United Kingdom. Download

Kim, S., Min, K., Yoon, J., & Kim, C. (2019). Exploring parental experience at children’s hospital: Design recommendations for their needs and wishes. The International Congress of International Association of Sciences of Design Research (IASDR), Manchester, the United Kingdom. Download

Kim, E., Kwon, E., Yoon, J., & Agogino, A. (2019). Embedding cybersecurity into design education: Increasing designers’ awareness of cybersecurity throughout the design process, International Design Engineering Technical Conferences and Computers and Information in Engineering, Anaheim, CA, USA. Download

Kim, E., Yoon, J., Kwon, J., Liaw, T., & Agogino, A. (2019). From Innocent Irene to Parental Patrick: Framing User Characteristics and Personas to Design for Cybersecurity. Proceedings of the Design Society: International Conference on Engineering Design, 1(1), 1773-1782. Download

Kim, S., Yoon, J., & Kim, C. (2019). Exploring the Influence of the Level of Technology and Expected Functions in Product Semantic. Proceedings of the Design Society: International Conference on Engineering Design, 1(1), 3881-3890. Download

Kim, S., Yoon, J., & Kim, C. (2019). Reviving Everyday Products by Understanding the User Behaviour of Everyday Designing. Proceedings of the Design Society: International Conference on Engineering Design, 1(1), 3979-3988. Download

Yoon, J., Li, Shuran., Hao, Y, & Kim, C. (2019). Towards emotional well-being by design: 17 opportunities for emotion regulation for user-centered healthcare design, Presented at the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, ACM, Trento, Italy. Download

Sung, K. and Yoon, J. (2018). Embedding sustainability in design education: The case of design project on systemic changes for sustainable businesses based on upcycling. Expanding communities of sustainable practice, Leeds, the United Kingdom. Download

Yoon, J., Pohlmeyer, A., & Desmet, P. (2016). “Feeling good” unpacked: Developing design tools to facilitate a differentiated understanding of positive emotions (pp. 266–274). Presented at the 10th International Conference on Design and Emotion – Celebration and Contemplation, Amsterdam, the Netherlands. Download

Shih, H., Yoon, J., & Vermeeren, A. P. O. S. (2016). Positive emotions for inciting behavior: Playing with paintings to enhance museum experiences (pp. 222–230). Presented at the 10th International Conference on Design and Emotion – Celebration and Contemplation, Amsterdam, the Netherlands. Download

Vermeeren, A. P. O. S., Shih, H., & Yoon, J. (2016). Design for experiences beyond the museum: Classical paintings as an introduction to modern culture. Presented at the CHI ’16 workshop. Download

Yoon, J., Pohlmeyer, A. E., & Desmet, P. M. A. (2014). The mood street: Designing for nuanced positive emotions (pp. 707–716). ACM NordiCHI, Helsinki, Finland. Download

Yoon, J., Pohlmeyer, A. E., & Desmet, P. M. A. (2014). Nuances of emotions in product development: Seven key opportunities identified by design professionals. Presented at the International Design Conference – DESIGN, Dubrovnik, Croatia. Download

Yoon, J., Desmet, P. M. A., & Pohlmeyer, A. E. (2013). Embodied typology of positive emotions: The development of a tool to facilitate emotional granularity in design (pp. 1195–1206). Presented at the 5th International Congress of International Association of Sciences of Design Research (IASDR), Tokyo, Japan. Download

Yoon, J., & Sonneveld, M. (2010). Anxiety of patients in the waiting room of the emergency department (pp. 279–286). ACM TEI (tangible, embedded, and embodied interaction), Cambridge, MA, USA. Download

Book and book contribution

Yoon, J. (2024). Everyday products as a means of fostering peace, meaning, and happiness. In Shepley, M. (Ed.), Peace by Design. (pp.144-166). Taylor & Francis. Download

Sung, K., & Yoon, J. (2021). Designing for positive upcycling experiences with people’s well-being in mind. In K. S. S. Bridgens, J. Singh, & B. Bridgens (Eds.), State-of-the-art upcycling research and practice (pp. 135–139). Springer. Download

Nicolás, J., Yoon, J., & Peña, A. M. (Eds.). (2019) Aesthetics of Interaction: Current practice and emerging directions, DiseñA (15). Download

 

Vermeeren, A., Shih, H., van der Lan., Calvi, L., Yoon, J., Keller, I. (2018) Designing trajectories of experience: In museums, around museums, or including museums. In: Vermeeren, A. (Ed.). Museum experience design: Crowds, ecosystems and novel technologies (pp. 301-323). Springer international publishing. Download

Desmet, P. M. A., Pohlmeyer, A. E., & Yoon, J.(2018). Design for Happiness Deck.Delft, Delft University of Technology. ISBN: 978-94-92516-86-2. Download

 

Desmet, P. M. A. , Fokkinga, S.F., Ozkaramanli, D., & Yoon, J. (2016). Emotion-driven product design. In: H. L.  Meiselman (Ed.). Emotion measurement (pp. 406-426). New York: Elsevier. Download

Yoon, J. (2015). Emotional Granularity. In S. Jimenez, A.E. Pohlmeyer, & P.M.A Desmet (Eds.), Positive design reference guide (pp. 38-39). ISBN: 978-94-6186-425- 3. Download

Yoon, J., Pohlmeyer, A. E., & Desmet, P. M. A. (2015). Positive emotional granularity cards. Delft, Delft University of Technology. ISBN: 978-94-6186-440-6. Download

 

Kim, C. and Yoon, J. (2012). No fault found. Delft, Delft University of Technology. ISBN: 978-94-6186-049-1.

Miscellaneous

Park, Y., Yoon, J., & Ortiz Nicolás, J. (2019). Exploring Aesthetic Qualities through Data Materialization: Interview with Young-Woo Park. DiseñA, (15), 34-47. Download

 

Exhibition

  • 2016 The international conference on Design & Emotion
  • 2015 Design United – Mind the Step (in Dutch Design Week), Eindhoven, the Netherlands
  • 2013 Design United – Design changes design (in Dutch Design Week), Eindhoven, the Netherlands
  • 2013 Design for Our Future – Delft Design Labs, Delft, the Netherlands
  • 2013 Positive Design Day – Experience Design Research, Delft, the Netherlands